VOLLEY
- TALENT
- WINDRUNNER
- DEXTERITY
- DAMAGE
- 5 RANKS
- ALWAYS ON
VOLLEY is a damage talent in the WINDRUNNER tree, the one DEXTERITY pays for: a roll on every pull to loose a fan of extra rounds.
It is ALWAYS ON. There is nothing to press, nothing to aim, no mana and no cooldown — once the point is spent it is part of the hero, on every map, for the rest of that hero's life.
Every rank costs one DEXTERITY talent point, and a point is 10 points of DEXTERITY the player chose to spend. So carrying it at 5 means 50 chosen points of DEXTERITY that bought nothing else in the tree.
Your shots sometimes loose a spread of extra rounds.
What a rank buys
The extra rounds
| RANK | CHANCE PER PULL | EXTRA SHOTS | FANNED ACROSS |
|---|---|---|---|
| 1 | 7% | 2 | 26° |
| 2 | 14% | 2 | 26° |
| 3 | 21% | 2 | 26° |
| 4 | 28% | 4 | 26° |
| 5 | 35% | 4 | 26° |
- A SPENT POINT IS PERMANENTa respec can move the stat points that earned it, but never below 10 × the ranks already spent in that tree — the talent is kept, and the DEXTERITY holding it up is locked in place.
The rest of the WINDRUNNER tree
Every one of these is bought out of the same DEXTERITY points, so a rank here is a rank not spent on any of them.