PLAY ADA'S TRAIL Ada's Trail

DR. IRENE FALK

DR. IRENE FALK, a quest giver in Ada's Trail

DR. IRENE FALK stands on MARS and hands out 3 errands: THE GREENHOUSE, PEST CONTROL and THE HOTHOUSE.

Nothing can hurt them, and nothing gets to try — the horde is pushed back out of a 44 px ward around them, exactly as it is around the merchant. An errand you have to clear a pack off to accept is a pack, not an errand.

Walk within 70 px and they open the conversation themselves, once. A person with more than one thing to say opens on the whole list rather than handing them out one at a time.

The colony's terraforming botanist, and the last human on the payroll down here. Her work is the only thing on Mars that will still matter in a century, which is exactly why nobody upstairs has asked her about it since the year she arrived. She has kept the trays alive through two power cuts and one evacuation she was not told about.

What they want

ERRANDASKSPAYS
THE GREENHOUSE5 SEALED SEED PODs brought back0.4 of a level, 100 coins, 1 rolled piece
PEST CONTROL8 kills of SCOUT ROVER0.45 of a level, 110 coins, 1 rolled piece
THE HOTHOUSEPHOBOS SHEPHERD put down0.75 of a level, 180 coins, 1 rolled piece
DR. IRENE FALK, a quest giver in Ada's Trail, standing on MARS
DR. IRENE FALK — where they wait, on MARS.

What they say

Their own lines, covered until you ask for them.

On being spoken to

DR. IRENE FALK

CAREFUL. THOSE TRAYS ARE OLDER THAN ANYONE'S CONTRACT HERE. WHICH IS WHY I NEED A HAND. HAVE YOU A MOMENT?