PLAY ADA'S TRAIL Ada's Trail

PROVISIONS

PROVISIONS, an errand in Ada's Trail

PROVISIONS is an errand THE SHIP'S COOK hands out on THE RIFT, and it wants 5 SHIP'S BISCUITs brought back.

There are no ports in the rift, no chandlers and no markets, and a cook notices that before anybody else does. The star jellies have been at the biscuit. Five rounds back sets the mess for a crew he maintains are merely late rather than gone.

What it asks

SHAPEWHATHOW MANY
FETCHSHIP'S BISCUIT, in Ada's TrailSHIP'S BISCUIT5
Who is carrying the pieces — a kill of one of these, while the errand is live and the tally short, rolls for a piece.
PIECECARRIED BYPER KILL
SHIP'S BISCUITSTAR JELLY34%
  • SHIP'S BISCUITA long dry run off the horde is not a dead end: after 6 kills of a carrier with nothing to show for it, the next one drops for certain.
  • ONLY WHILE IT IS LIVEthe pieces exist for the errand and nothing else — they drop once it has been accepted and the tally is still short, and they are handed over at the turn-in.
PROVISIONS, an errand in Ada's Trail, on the floor of THE RIFT where it is handed out
PROVISIONS — on THE RIFT.

What it pays

Handing it in pays experience, 110 coins and 1 rolled piece.

The experience is authored as a SHARE of your own level bar — 0.4 of one — rather than as a figure, so the same errand is worth the same fraction of a level on the first map and the last. The table below is what that comes to for a hero at the level this venue is tuned for; take it later and it pays more.

The rolled piece goes through the ordinary drop pipeline at your own level. A quest is a second CALLER of the loot system, never a second loot system, so what it hands over is the same kind of thing a monster drops.

WHATHOW MUCH
COINS110
ROLLED LOOT1
What the share comes to for the hero this venue is tuned for. JESUS keeps the player-relative ladder, so it has no fixed reference level to price against.
DIFFICULTYHERO LEVELXP
EASY2510076
MEDIUM2510076
HARD2916358
NIGHTMARE50499091

The chain

Opens THE CREW ARE LATE.

A chain never crosses a map or a run: the quest log belongs to the run you are in rather than to the hero, so every link of one is taken, done and handed in on a single visit, from the same person.

What is said

The errand in the giver's own words, covered until you ask for it.

The ask

THE SHIP'S COOK

THERE ARE NO PORTS IN HERE. NO CHANDLERS. NO MARKETS. A COOK NOTICES.

THE SHIP'S COOK

THE JELLIES HAVE BEEN AT MY BISCUIT. FIVE ROUNDS BACK AND THE CREW EAT WHEN THEY COME UP.

Coming back short

THE SHIP'S COOK

FIVE ROUNDS. THE CREW ARE FIVE, SO IT'S FIVE.

The handover

THE SHIP'S COOK

FIVE. THE MESS IS SET. THEY'RE ONLY LATE.

THE SHIP'S COOK

SIT OR DON'T, BUT TAKE SOMETHING WITH YOU.