UNIT ZERO
- MONSTER
- MARS
- UNIQUE MONSTER
UNIT ZERO is a one-of-a-kind monster that turns up on MARS on a fraction of runs, alone, and never twice.
The first machine this colony ever printed, from the run before the tolerances were right. It has been running its commissioning routine ever since, and every unit on Mars is a copy of a copy of it.
The numbers
- BASE HEALTH85
- CONTACT DAMAGE20
- HITS EVERY0.70s
- SPEED18/s
- SIZE18 across
- CRIT CHANCE12%
- NOTICES YOU AT1000
The monster at its baseline, before a venue has placed it. What it really fields on each difficulty is under “Where you meet it”.
Where you meet it
MARS
It is a candidate for MARS's once-a-run unique roll, so most runs never see it.
| DIFFICULTY | LEVEL | HEALTH | DAMAGE | XP |
|---|---|---|---|---|
| EASY | 19–25 | 5463–8061 | 62–69 | 1798–3910 |
| MEDIUM | 20–26 | 7286–10752 | 63–70 | 2097–3963 |
| HARD | 22–29 | 13272–20897 | 65–74 | 2265–4993 |
| NIGHTMARE | 50–54 | 107062–138769 | 99–104 | 24232–34191 |
What to know
- ROLLSGets about on wheels or treads rather than on legs.
- UNIQUE MONSTERFields 10× the health, 2× the damage and pays 10× the experience of an ordinary monster of its kind.
- WHAT IT WAS CARRYINGNothing. It has no pockets, and never had wages — a kill pays in gear, not in coin.
- WHEN STRUCKIt throws sparks. A blow that overwhelms it bursts it into wire, cells and torn plate, and it smokes where it lands.