QUARANTINE MEDIC
- ELITE
- THE MOON
- PHASING
QUARANTINE MEDIC is a named elite on THE MOON, a place of ghosts.
It senses you through walls and drifts straight through them; the dead do not respect stone.
Crew doctor in 1969, and the man who filed two identical medical charts for the first man on the moon. Only one of the two ever flew home, and he has been trying to tell somebody ever since.
The numbers
- BASE HEALTH260
- CONTACT DAMAGE24
- HITS EVERY0.70s
- SPEED20/s
- SIZE24 across
- CRIT CHANCE10%
- ABOVE THE HORDE+3 levels
- NOTICES YOU AT250
The monster at its baseline, before a venue has placed it. What it really fields on each difficulty is under “Where you meet it”.
Where you meet it
THE MOON
It is placed by hand on THE MOON and waits at its post until you come close.
| DIFFICULTY | LEVEL | HEALTH | DAMAGE | XP |
|---|---|---|---|---|
| EASY | 14 | 240 | 33 | 661 |
| MEDIUM | 14 | 360 | 33 | 661 |
| HARD | 15 | 552 | 34 | 661 |
| NIGHTMARE | 48 | 1440 | 58 | 11058 |
What to know
- HOVERSHas no legs and never touches the floor — it drifts over it, casting its shadow down.
- PHASINGWalks through walls and hunts you through them.
- THE ENTRANCECloses at 115/s until it has said its piece, then fights at its own pace.
- WHAT IT WAS CARRYINGNothing. It has no pockets, and never had wages — a kill pays in gear, not in coin.
- WHEN STRUCKIt comes apart in ectoplasm. A blow that overwhelms it bursts it, and the goo it was holding together goes everywhere.
Mechanics
Every dangerous move is telegraphed — it roots, it winds up, and you get the beat you need to be somewhere else.
- EMBER TRAILIt roots for 0.6s first, and then for 6s it leaves burning ground behind it as it hunts — a patch every 0.4s, each 24 across, alight for 4.2s and biting 32% of its contact damage every 0.6s you stand in it. It is not aimed anywhere: it paints whatever path YOU walk it down. Kite it in circles and the room fills up; kite it in a straight line and it costs you nothing. Once every 12s.
- SIPHON TETHERIt roots for 0.7s first, then opens a drain onto you and holds still to drink: 28% of its contact damage every 0.5s for up to 2.6s, and it keeps 70% of everything it takes as health. The reach is 190 and the line is checked every moment it holds — step out of range or put something solid between you and it and the tether drops on the spot. It cannot move while it drinks, so it is also a stationary target for as long as you let it. Once every 11s.
What it drops
Every kill pays one medkit, one repair kit and one XP scroll.
Its drops roll 30% better on the rarity ladder than the level's ordinary loot.
Guaranteed pieces by rarity: 1 magic. A rarity the monster's own level has not unlocked yet is skipped, so the same fight pays better on a harder rung.
Always drops
Story items
SECOND MAN DOSSIER
What it says
Spoilers for this fight, covered until you ask for them.
QUARANTINE MEDICHOLD STILL. ROUTINE SCREENING. HEARTBEAT... PRESENT. UNUSUAL. YOU'LL WANT THAT LOOKED AT.
THE HEROI'LL RISK IT. YOU WERE THE CREW DOCTOR? BACK IN '69?
QUARANTINE MEDICI RAN EVERY PHYSICAL. THE FIRST MAN HAD TWO CHARTS, IDENTICAL. ONLY ONE EVER FLEW HOME.
THE HEROTWO CHARTS... YOU'RE SAYING THERE WERE TWO OF HIM. THEN WHICH ONE CAME BACK TO EARTH?
QUARANTINE MEDICTHE COPY, GROWN IN A TANK ON THE RIDE HOME. THE REAL ONE'S STILL HERE. HE'S JUST AHEAD.
Last words
TWO CHARTS... HHH... ONE STILL... BEAT...
What this scene is part of — everything said and found around it — is its chapter of the story.