THE ONE-ARMED BANDIT
- MONSTER
- BOOT HILL
- UNIQUE MONSTER
THE ONE-ARMED BANDIT is a one-of-a-kind monster that turns up on BOOT HILL on a fraction of runs, alone, and never twice.
The saloon's slot machine, which the park's robotics division fitted with a chassis as a novelty that got out of hand. It has been taking the town's money for years, and has come to collect the rest in person.
The numbers
- BASE HEALTH130
- CONTACT DAMAGE24
- HITS EVERY0.70s
- SPEED18/s
- SIZE18 across
- CRIT CHANCE15%
- NOTICES YOU AT1000
The monster at its baseline, before a venue has placed it. What it really fields on each difficulty is under “Where you meet it”.
Where you meet it
BOOT HILL
It is a candidate for BOOT HILL's once-a-run unique roll, so most runs never see it.
| DIFFICULTY | LEVEL | HEALTH | DAMAGE | XP |
|---|---|---|---|---|
| EASY | 30–36 | 17051–25161 | 90–98 | 3899–9315 |
| MEDIUM | 32–38 | 24265–35807 | 93–101 | 4890–10635 |
| HARD | 35–42 | 47162–74258 | 97–107 | 6161–13578 |
| NIGHTMARE | 55–59 | 226455–293521 | 126–132 | 31011–54691 |
What to know
- UNIQUE MONSTERFields 10× the health, 2× the damage and pays 10× the experience of an ordinary monster of its kind.
- WHAT IT WAS CARRYINGMore than it should be. Its corpse sheds 3× the gold an ordinary body of its rank does.
- WHEN STRUCKIt throws sparks. A blow that overwhelms it bursts it into wire, cells and torn plate, and it smokes where it lands.