HARRY HOUDINI
- ELITE
- THE RIFT
- PHASING
HARRY HOUDINI is a named elite on THE RIFT, a place of entities.
It cannot be fought. Nothing touches it and it touches nothing — it comes to say its piece and then walks away and dissolves.
He escaped the box, the chains and the river in 1926, and then, one door too far, the world itself. Nothing here can touch him, delay him or argue with him; he comes to take his bow and is somewhere else before the applause.
The numbers
- BASE HEALTH50
- CONTACT DAMAGE0
- HITS EVERY0.70s
- SPEED18/s
- SIZE18 across
- CRIT CHANCE0%
- ABOVE THE HORDE+3 levels
- NOTICES YOU AT260
The monster at its baseline, before a venue has placed it. What it really fields on each difficulty is under “Where you meet it”.
Where you meet it
THE RIFT
It is placed by hand on THE RIFT and waits at its post until you come close.
| DIFFICULTY | LEVEL | HEALTH | DAMAGE | XP |
|---|---|---|---|---|
| EASY | 23 | 50 | 0 | 1052 |
| MEDIUM | 24 | 75 | 0 | 1229 |
| HARD | 27 | 115 | 0 | 1431 |
| NIGHTMARE | 51 | 300 | 0 | 11397 |
What to know
- HOVERSHas no legs and never touches the floor — it drifts over it, casting its shadow down.
- PHASINGWalks through walls and hunts you through them.
- APPARITIONCannot be hurt, deals no damage, counts toward nothing.
- THE ENTRANCECloses at 105/s until it has said its piece, then fights at its own pace.
- WHAT IT WAS CARRYINGNothing. It has no pockets, and never had wages — a kill pays in gear, not in coin.
- WHEN STRUCKIt bleeds. A blow that overwhelms it bursts it, and there is a face among what lands.
What it says
Spoilers for this fight, covered until you ask for them.
HARRY HOUDINIPSST. CARE TO SEE THE GREATEST ESCAPE EVER PERFORMED? WATCH CLOSELY.
THE HEROHOUDINI? YOU'VE BEEN DEAD FOR A HUNDRED YEARS.
HARRY HOUDINIDEAD? NO. IN 1926 I ESCAPED THE BOX, CHAINS, RIVER - AND THE WORLD. ONE DOOR TOO FAR.
HARRY HOUDINITHE TRICK TO ANY ESCAPE IS SIMPLE: BE SOMEWHERE ELSE. OBSERVE.
What this scene is part of — everything said and found around it — is its chapter of the story.