THE FIRST VANISHING
- MONSTER
- THE RIFT
- HELLBORN
- PHASING
THE FIRST VANISHING does not live on THE RIFT at all. It is dragged through a hellgate — the rifts the horde tears open once a rampage runs hot enough — and it fights at elite weight.
It senses you through walls and drifts straight through them; the dead do not respect stone.
The oldest tenant here: the first thing in any universe to go missing without leaving a body. The hole it left IS the rift, widened by every disappearance since — TESLA, EARHART and the rest merely fell in through its doorway.
The numbers
- BASE HEALTH400
- CONTACT DAMAGE48
- HITS EVERY0.76s
- SPEED22/s
- SIZE30 across
- CRIT CHANCE16%
- DODGES10%
- ABOVE THE HORDE+2 levels
- NOTICES YOU AT500
The monster at its baseline, before a venue has placed it. What it really fields on each difficulty is under “Where you meet it”.
Where you meet it
THE RIFT
It only reaches the board through a hellgate, which opens once the horde's rampage runs hot enough.
| DIFFICULTY | LEVEL | HEALTH | DAMAGE | XP |
|---|---|---|---|---|
| NIGHTMARE | 56–57 | 74347–79328 | 127–129 | 4250–4307 |
What to know
- HOVERSHas no legs and never touches the floor — it drifts over it, casting its shadow down.
- PHASINGWalks through walls and hunts you through them.
- HELLBORNComes through a rift, and is the one kill a rampage pays for instead of taxing.
- WHAT IT WAS CARRYINGNothing. It has no pockets, and never had wages — a kill pays in gear, not in coin.
- WHEN STRUCKIt sheds light. A blow that overwhelms it bursts it into shards of whatever it was made of, and they go out slowly.
What it drops
A heavy hitter rather than a set piece: 5% more likely to drop at all and 7% better on the rarity roll when it does.