SMELLING SALTS
- BASE ITEM
- TRINKET
- LEVEL 1
SMELLING SALTS is a trinket, wielded from level 1.
It is not a find. No monster drops one and no venue's pool carries it — every merchant simply stocks it, on every map, at a price that climbs with your level, and that is the only way to get one.
SMELLS BAD. USE TO RESURRECT A FRIEND
Ammonia inhalant in a screw-top vial, the sort a cornerman cracks under a fighter who has stopped answering the bell. Every trader from the moon to the rift keeps a crate of them behind the counter, which tells you something about how these expeditions usually go.
What it does
- UNBREAKABLEIt carries no wear budget, so it never needs a repair kit.
- WAKES A FRIENDUSE it out of the bag and your downed companion comes round — groggy, on a sliver of health, but back on its feet. It is spent doing so, and it is the only thing in the game that does this: nothing else revives a companion, not time, not the merchant, not the walk to the next venue.
Who it wakes, and everything else about keeping one alive, is under the allies.
A fresh find in the hands of a hero who has spent no stat points — the piece itself, with nothing of the wielder in it. Your own STRENGTH, DEXTERITY or INTELLECT lifts these from there, as does an item level found deeper than the requirement.