PLAY ADA'S TRAIL Ada's Trail

SEIÐR STAFF

SEIÐR STAFF
ITEM LEVEL 135
DAMAGE44–90
DPS133.3
SPEED0.52
RANGE220
GRANTS STASIS FIELD II
+22 INTELLECT
+40% DAMAGE
+8% CRIT
ARTIFACT
REQUIRES LEVEL 97

SEIÐR STAFF is an artifact built on the BASILISK SPRAYER, and every copy carries the same bonuses — the block is authored, not rolled, so there is no such thing as a badly rolled one.

It is worn from level 97, the requirement of the base underneath it rather than its own item level of 135 — which is why it can land in your hands long before it looks like it should.

SHE SANG THE FATES A LITTLE SLOWER. THEY DID NOT NOTICE UNTIL TOO LATE.

What it does

  • VOLLEYEach pull throws 3 projectiles across a 26° fan, and every one of them carries the full blow — so point blank it is one enormous hit and across a crowd it is 3 separate ones.
  • PRICED FORAbout 3 targets a swing. That is what the damage budget assumes it reaches, which is why a wide weapon carries a smaller blow than a narrow one of the same level.
  • CRIT WEIGHTA critical hit lands for 1.6× — a flat trait of the magic class, the same on every weapon in it. Your build earns the crit CHANCE; the class fixes what a crit is worth.
  • WILDIts blows swing ±35% around the average — far wider than the usual band. The mean is unchanged; the excitement is not.

A dropped copy carries 285 swings of wear. At zero it does not shatter — it falls into the bag unusable until a repair kit mends it, and the hero draws the best thing left.

A fresh find in the hands of a hero who has spent no stat points — the piece itself, with nothing of the wielder in it. Your own STRENGTH, DEXTERITY or INTELLECT lifts these from there, as does an item level found deeper than the requirement.

Its bonuses

Fixed on every copy. Only the base damage moves, by a ±10% band rolled per drop — so two copies differ a little and a well-rolled one is worth keeping.

SEIÐR STAFF, a artifact weapon in Ada's Trail, shown on the map of GOODCO HQ where it drops
SEIÐR STAFF — where it drops, in GOODCO HQ.

Where it comes from

Nothing in the campaign is authored to hand it over, so it only turns up where the general loot rules reach it.

The artifact tier does not drop at all below monster level 40. At that level it rolls at 0.008%, and every level past it adds a little more.

Who you kill matters more than depth does: a boss adds 0.07% on top and a named elite 0.02%, while an ordinary minion's chance is cut to 20% of the figure above. That is the whole reason the set pieces are farmed off the set pieces.

Once a roll lands the tier, which NAME it pays is a second weighted pick across every item eligible for that slot. This one's weight is 100 — the catalog default, so it is neither favoured nor held back.