MAELSTROM
- UNIQUE
- WEAPON
- MAGIC
- LEVEL 77
- STORM SIGNATURE
- WORLD RELIC
MAELSTROM is a unique built on the TEMPEST PROJECTOR, and every copy carries the same bonuses — the block is authored, not rolled, so there is no such thing as a badly rolled one.
It is worn from level 77, the requirement of the base underneath it rather than its own item level of 90 — which is why it can land in your hands long before it looks like it should.
It is a world relic: it belongs to one place, drops from anything standing in it, and only once the hero has out-levelled a first pass through — so it is farmed on a return trip rather than found on the way past.
THE WHOLE STORM, THROUGH ONE NARROW DOOR.
What it does
- CHAININGOn a hit the bolt leaps to 1 further foe nearby, each leap landing a fraction of the blow before it.
- PRICED FORAbout 1.7 targets a swing. That is what the damage budget assumes it reaches, which is why a wide weapon carries a smaller blow than a narrow one of the same level.
- CRIT WEIGHTA critical hit lands for 1.6× — a flat trait of the magic class, the same on every weapon in it. Your build earns the crit CHANCE; the class fixes what a crit is worth.
A dropped copy carries 285 swings of wear. At zero it does not shatter — it falls into the bag unusable until a repair kit mends it, and the hero draws the best thing left.
A fresh find in the hands of a hero who has spent no stat points — the piece itself, with nothing of the wielder in it. Your own STRENGTH, DEXTERITY or INTELLECT lifts these from there, as does an item level found deeper than the requirement.
Its bonuses
Fixed on every copy. Only the base damage moves, by a ±10% band rolled per drop — so two copies differ a little and a well-rolled one is worth keeping.
- +10 INTELLECT
- +20% DAMAGE
- +6% CRIT
Where it comes from
- anything standing on THE RIFT can drop it on JESUS CHRIST!.
The unique tier does not drop at all below monster level 15. At that level it rolls at 0.36%, and every level past it adds a little more.
Who you kill matters more than depth does: a boss adds 5% on top and a named elite 2%, while an ordinary minion's chance is cut to 20% of the figure above. That is the whole reason the set pieces are farmed off the set pieces.
Once a roll lands the tier, which NAME it pays is a second weighted pick across every item eligible for that slot. This one's weight is 100 — the catalog default, so it is neither favoured nor held back.