CORNUCOPIA
- ARTIFACT
- BAG
- LEVEL 1
CORNUCOPIA is an artifact built on the BAG, and every copy carries the same bonuses — the block is authored, not rolled, so there is no such thing as a badly rolled one.
It is worn from level 1, the requirement of the base underneath it rather than its own item level of 103 — which is why it can land in your hands long before it looks like it should.
THE HORN THAT BROKE FROM THE GOAT THAT SUCKLED A GOD. IT HAS NEVER RUN DRY.
Underneath the name it is a BAG: The plainest carry-all — groceries, engine parts, and now loot. Ada sewed the strap back on once, with fishing line, and it has outlived three zippers.
What it does
- ROOM2 extra inventory cells while it is worn, on top of the floor STRENGTH already buys you.
A fresh find in the hands of a hero who has spent no stat points — the piece itself, with nothing of the wielder in it. Your own STRENGTH, DEXTERITY or INTELLECT lifts these from there, as does an item level found deeper than the requirement.
Its bonuses
Fixed on every copy. Only the base damage and armor moves, by a ±10% band rolled per drop — so two copies differ a little and a well-rolled one is worth keeping.
- +22 LUCK
- +18 STAMINA
- +240 MAX HP
- +12 STRENGTH
- +12 DEXTERITY
- +10 INTELLECT
Where it comes from
Nothing in the campaign is authored to hand it over, so it only turns up where the general loot rules reach it.
The artifact tier does not drop at all below monster level 40. At that level it rolls at 0.008%, and every level past it adds a little more.
Who you kill matters more than depth does: a boss adds 0.07% on top and a named elite 0.02%, while an ordinary minion's chance is cut to 20% of the figure above. That is the whole reason the set pieces are farmed off the set pieces.
Once a roll lands the tier, which NAME it pays is a second weighted pick across every item eligible for that slot. This one's weight is 100 — the catalog default, so it is neither favoured nor held back.