PLAY ADA'S TRAIL Ada's Trail

CARBON LEGGINGS

CARBON LEGGINGS
ARMOR21 · LEATHER
REQUIRES LEVEL 11

CARBON LEGGINGS is leg armor, wielded from level 11.

The requirement cuts both ways: nothing below level 11 ever drops one, and a hero below it banks the find rather than wearing it.

It is a pool base, so it climbs: the same shape returns later in the campaign as NANOTUBE LEGGINGS and FULLERENE LEGGINGS, at requirements the endgame can actually meet.

Filament-wound carbon legs off the fabricator line, lighter than the paperwork that approved them.

What it does

  • MATERIALLEATHER, which turns 1.15× what the same piece would in cloth.
  • ALSO DEMANDS3 STRENGTH to wear — heavier materials want a bruiser inside them.
  • WEARS OUT100 hits taken before it falls silent. It is never destroyed — a worn-out piece still hangs on you contributing nothing until a repair kit brings it back.

A fresh find in the hands of a hero who has spent no stat points — the piece itself, with nothing of the wielder in it. Your own STRENGTH, DEXTERITY or INTELLECT lifts these from there, as does an item level found deeper than the requirement.

Make quality

Every plain drop of this base rolls a make quality on top of the numbers above — the craftsmanship of that particular copy, stamped at the moment it drops and frozen for life. It scales the armor and the wear budget together, and it leads the name: a BROKEN CARBON LEGGINGS and a PERFECT CARBON LEGGINGS are the same base item and not the same find.

The bands overlap on purpose, so a good CRUDE can out-swing a poor NORMAL while a PERFECT always clears a NORMAL. Which one you get depends on the level of whatever dropped it: the two odds columns below are a level-1 killer and a level-60 one, and everything between is interpolated. Craftsmanship and magic are exclusive — a magic-or-better find is always normal make.

MAKEARMORSCALEODDS AT MLVL 1ODDS AT MLVL 60
BROKEN12–170.58–0.82×20%0%
CRUDE15–200.73–0.97×25%6%
NORMAL19–230.90–1.10×52%54%
SUPERIOR22–271.03–1.27×3%28%
PERFECT24–301.16–1.44×0%12%

What it becomes

The same shape comes back twice more, further down the campaign: an EXCEPTIONAL version and an ELITE one, generated from this base rather than authored beside it. They keep its look, its cadence, its reach and its arc; what changes is the level they ask for and the numbers priced onto the curve at it. A venue that pays this base pays its whole ladder, so a first-map find keeps dropping — as something else — into the endgame.

GRADEREQUIRESARMORWEARSMATERIAL
CARBON LEGGINGS (normal)1121100LEATHER
NANOTUBE LEGGINGS3759125LEATHER
FULLERENE LEGGINGS69112150LEATHER

Named items built on it

One relic wears this shape, with an authored block of bonuses on top.

CARBON LEGGINGS, a base item legs in Ada's Trail, shown on the map of MARS where it drops
CARBON LEGGINGS — where it drops, in MARS.

Where it comes from

Every one of those pools carries NANOTUBE LEGGINGS and FULLERENE LEGGINGS along with it — the game expands a pool entry into its whole grade family at roll time — so the same venues keep paying this shape out at requirements 69 deep.