PLAY ADA'S TRAIL Ada's Trail

THE AUSTERITY CHAINSAW

THE AUSTERITY CHAINSAW
DAMAGE35–53
DPS102.9
SPEED0.45
RANGE30
REQUIRES LEVEL 14

THE AUSTERITY CHAINSAW is a melee weapon, wielded from level 14. STRENGTH is the stat that scales it.

The requirement cuts both ways: nothing below level 14 ever drops one, and a hero below it banks the find rather than wearing it.

One of a kind, cut from aluminium and bronze in a back-street workshop by a machinist who had watched politicians wave mass-produced ones over their heads at rallies and thought the gesture deserved better engineering than the policy. It was handed to THE FOUNDER on a stage, to applause, and nobody serviced it again — a thing given is not a thing used. Twenty teeth still hold an edge, and what they reach does not get a wound, it gets a verdict. Then it wants that workshop, and there are none on Mars.

What it does

  • SWEEPThe swing carves a 180° cone and strikes everything standing in it — and unlike every other melee weapon, that cone never widens. See FIXED REACH below.
  • NOT SWUNGYou do not swing it. You lean it into whatever is in front of you and hold it there, juddering, until that thing is in pieces — so there is no arc to watch and no slash to read. What tells you it is working is the shiver in your hands and what comes off the body.
  • FIXED REACHIts reach and its arc are the tool's, not yours. MIGHT drives every other melee weapon deeper and INTELLECT reads every other one wider; neither does a thing here. It covers exactly what it covers, at level one and at the cap alike — so the only way to use it is to walk into the crowd with it.
  • EXECUTESIt does not damage what it reaches, it takes it: the blow lands at 6× whatever that body was holding, past its armour and past the crit roll, so it kills anything it touches on the first bite whatever its level. A BOSS is the exception and takes the ordinary blow above. The price is charged automatically — a kill that far past a body's health pays only a fraction of its experience and its drop, so this clears a room without paying you for it.
  • BOTH HANDSIt takes the off hand as well, so you carry no shield and no bag while it is drawn. That is what the extra damage is paying for — a two-hander is forged above the budget line every one-hander sits on, because the alternative to carrying one is carrying a fifth piece of armour.
  • SHREDSIt neither cuts a body in two nor crushes one — it takes it apart. A blow that overwhelms a body leaves pieces of it across the floor and nothing to fall over.
  • PRICED FORAbout 1.4 target a swing. That is what the damage budget assumes it reaches, which is why a wide weapon carries a smaller blow than a narrow one of the same level.
  • CRIT WEIGHTA critical hit lands for 1.9× — a flat trait of the melee class, the same on every weapon in it. Your build earns the crit CHANCE; the class fixes what a crit is worth.
  • SALVAGEIt melts down: the merchant pays double what an ordinary piece of its worth fetches.

A dropped copy carries 20 swings of wear. At zero it does not shatter — it falls into the bag unusable until a repair kit mends it, and the hero draws the best thing left.

A fresh find in the hands of a hero who has spent no stat points — the piece itself, with nothing of the wielder in it. Your own STRENGTH, DEXTERITY or INTELLECT lifts these from there, as does an item level found deeper than the requirement.

Make quality

Every plain drop of this base rolls a make quality on top of the numbers above — the craftsmanship of that particular copy, stamped at the moment it drops and frozen for life. It scales the damage and the wear budget together, and it leads the name: a BROKEN THE AUSTERITY CHAINSAW and a PERFECT THE AUSTERITY CHAINSAW are the same base item and not the same find.

The bands overlap on purpose, so a good CRUDE can out-swing a poor NORMAL while a PERFECT always clears a NORMAL. Which one you get depends on the level of whatever dropped it: the two odds columns below are a level-1 killer and a level-60 one, and everything between is interpolated. Craftsmanship and magic are exclusive — a magic-or-better find is always normal make.

MAKEDAMAGESCALEODDS AT MLVL 1ODDS AT MLVL 60
BROKEN26–360.58–0.82×20%0%
CRUDE32–430.73–0.97×25%6%
NORMAL40–480.90–1.10×52%54%
SUPERIOR45–561.03–1.27×3%28%
PERFECT51–631.16–1.44×0%12%
THE AUSTERITY CHAINSAW, a base item weapon in Ada's Trail, shown on the map of GOODCO HQ where it drops
THE AUSTERITY CHAINSAW — where it drops, in GOODCO HQ.

Where it comes from